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Our Last Month

Well well well. I figured now was as good as any to give you a look into the happenings at Frostkeep over the last month.

Aug 02, 2017
Announcement Regarding Launch Date

We have some exciting news and game updates to share with you today. First, thank you to everyone who is participating in our pre-alpha.

Jun 21, 2017
Another Week, another Reckoning

Another week another reckoning.

Jun 07, 2017
Artifacts :)

Lightning Hammer charging up! If only there were enemies (or friendlies) around to release the destruction on

May 31, 2017
Getting ready for the Reckoning!

It happens suddenly, even though you're expecting it. The night grows cold and an eerie red glow fills the sky. Lightning flashes against the sky, but you don't see any thunder clouds. You hear shrieks in the darkness sending chills up your spine. A tall slender humanoid figure is suddenly lit up by...

May 24, 2017
But what about the studio?

Let's do a quick update of what's been going on at Frostkeep the last few weeks. Since we've been focusing on the systems in the game, I figure we can take a quick breather to talk about what we've been doing.

May 18, 2017
Reputation or: How I learned to stop worrying and love the warehouse

Whenever we tell someone about Rend and we explain the faction system, they always ask us the question, "But what's in place to protect the players?".

May 10, 2017
Crafting, Refineries, and Craft stations... Oh my!

The stone cutter. This excellent example of a refinery cuts stone into square blocks for buildings and walls

Apr 27, 2017
Blasters and Bombs and Ballistae, oh my!

That's right, ballistae is plural for ballista, enjoy your word of the day.

Apr 25, 2017
Punching trees gets you better at punching trees?

So that was a sudden turn of events, I hope we surprised you all properly. In case you aren't in the loop, we sent our first wave of pre-alpha invites out to help us get Rend into early access.

Apr 20, 2017
Environments

Today we're going to talk about all the environments that players will see in Rend. Environments play a huge role in Rend, whether it's the temperature, or the flora and fauna that you have to farm to increase in power.

Apr 18, 2017
A high level view of classes

Just me and a buddy harvesting some whisps!

Apr 13, 2017