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Rend Livestreaming at PC Gamer Weekender 2018

Hot on the heels of PAX South, Frostkeep Studios is heading to London to attend PC Gamer Weekender from February 17-18, 2018. T

Jan 24, 2018
Rend's Logo Reforged

New year, new look! Tribal identity is a key aspect of Rend as its gameplay centers around a trio of competing factions.

Jan 12, 2018
Frostkeep Marching on PAX South 2018

Frostkeep Studios will be kicking off the new year in sunny San Antonio at PAX South from January 12-14, 2018.

Jan 02, 2018
Happy Holidays from Frostkeep Studios

What an exciting ride 2017 has been for us!

Dec 24, 2017
Rend Alpha Begins Early 2018

We hope December is treating everyone well! Before we take a short pause to be with our families for the holidays we wanted to take a moment to update you on the next phase for Rend. We have been heads-down, working hard to expand the game beyond anything you’ve seen or played in the pre...

Dec 22, 2017
Reinforcements Have Arrived at Frostkeep

The last few months have been a whirlwind (and exciting!) time here at Frostkeep. We’ve been heads down, working around the clock on new updates to Rend and are thrilled to announce four new team members to Frostkeep Studios.

Dec 05, 2017
Dat Asset: Behind the Scenes of Art Creation at Frostkeep Studios

When working on Rend, textures and assets are produced employing a variety of methods, from hand painted to procedurally generated textures, using Photoshop, Zbrush and the Allegorithmic Substance suite.

Nov 02, 2017
Drop the Base, Raise the Roof

Howdy folks, my name is David and I’m an engineer here at Frostkeep. I’ll be giving you the lowdown on the new base building systems the team has put together over the past few months.

Oct 25, 2017
Post XPO Fest

Last week, Mat and I got to go to Tulsa, Oklahoma to show off Rend at XPO Fest.

Oct 18, 2017
Two New Frostkeepers!

A few exciting things happened over the past few weeks that I didn't mention before because we were getting ready for and talking about PAX.

Sep 13, 2017
Post PAX West

So it takes a lot of work to get ready to show off your game to the press. We didn't have the new map completely done so we couldn't show that off yet, but there were a bunch of cool things that we had implemented and were really excited to show off to people.

Sep 07, 2017
Refactoring the UI: Part 1

Well now that the website is finally back in order, I feel like I can blog about Rend again. I apologize that it's been so long since I last posted. When websites break, I get called and blogs get delayed.

Aug 18, 2017